Glen Schofield has apologized for crunch-related comments – The Callisto Protocol

Glen Schofield has apologized for crunch-related comments – The Callisto Protocol
Glen Schofield has apologized for crunch-related comments – The Callisto Protocol

Glen Schofield, the director of The Callisto Protocol and the CEO of Striking Distance, has released a follow-up tweet to apologize and comment on the now-deleted tweet the developer released earlier that seemingly talked about crunch culture in his studio. .

The tweet, which was deleted (but can be found below, according to Ian Walker), stated: “I only talk about the game during an event. we work 6-7 days a week, nobody is forcing us. Exhaustion, tired, Covid but we are working. Bugs, glitches, perf fixes. 1 last pass thru audio. 12 -15 hour days. This is gaming. Hard work. Lunch, dinner work. U Do it cause ya luv it.”

After this tweet, Schofield is in some hot water and has since published another tweet reflecting on this earlier comment, saying:

“Anyone who knows me knows how passionate I am about the people I work with. Earlier I tweeted how proud I was of the effort and hours the team put in. That was wrong. We value passion and creativity, not long hours I’m sorry to the team that it happened that way.”

The Callisto Protocol is scheduled for December 2, 2022, and to learn more about the game, find our Gamescom interview with Schofield below.


The article is in Dutch

Tags: Glen Schofield apologized crunchrelated comments Callisto Protocol

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